Het volk bij Matrox heeft een aantal Carmageddon III bumpmapping screenshots op hun site geplakt (links mét EMBM, rechts bumploos):
"The bump mapping was really easy to implement...It takes very little time to come up with a bump map that looks really cool - our film studio door(s) and the tombstones took about 5-10 min each and came up really well...The G400 running TDR2000 at 32 bit colour with the env mapped bump mapping rocks! We're planning on something in the order of 50 cars for TDR2000 most of which will be bump enhanced for those lucky G400 owners."