3dfx interview

Bij 3D Wars hebben ze een interview afgenomen met Scott Sellers en Brian Burke van 3dfx. Ook in dit babbeltje schuiven ze de GeForce weer aan de kant, maar informatie loslaten over hun eigen product, ho maar... Hier heb je vast 3 vragen, de rest vind je hier.

[Q]: Does the next generation product have more than one redering pipeline (the Voodoo3 only has one, but can multitexture)?

[A]: We are not prepared to disclose at this time the technical details of our next product. However, I think it's safe to assume it will be untouched performance-wise for the majority of games out there...

[Q]: Do you see Nvidia'a new GeForce 256 as a potential threat to your plans? Is 3dfx planning to launch a whole new chipset, or base your next graphics product on the existing Voodoo architecture?

[A]: We certainly view the GeForce as a competitor to our next generation product. However, we believe the capabilities of the T-Buffer with its full-scene spatial anti-aliasing and other cinematic effects, combined with other new features which we have not disclosed, will make for a product which is much more compelling than what we've seen from the GeForce announcement.

[Q]: Do you see Nvidia'a new GeForce 256 as a potential threat to your plans? Is 3dfx planning to launch a whole new chipset, or base your next graphics product on the existing Voodoo architecture?

[A]: We certainly view the GeForce as a competitor to our next generation product. However, we believe the capabilities of the T-Buffer with its full-scene spatial anti-aliasing and other cinematic effects, combined with other new features which we have not disclosed, will make for a product which is much more compelling than what we've seen from the GeForce announcement.

Door Tweakers

Tweakers HQ

11-09-1999 • 19:15

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Bron: 3D Wars

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Ja, en had je dit nog gelezen dan?
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In fact, if you use the Hercules TNT2 Ultra board, for example, which runs (to my knowledge) at 200 MHz memory clock, we expect that the majority of GeForce boards built using SDR memories will actually have lower memory bandwidth than something like the Hercules TNT2 Ultra board. Because the GeForce boards with SDR memory will have lower performance than some of the fast TNT2 Ultra boards, there will be some apps which may actually run slower on a GeForce board than on a TNT2 Ultra board
Inderdaad, maar aan dat soort speculaties ga ik me nooit op vast pinnen. Ik wacht liever tot de eerste echte kaarten getest worden en dan kun je zo echte reeële conclusies trekken. Het lijkt me wel erg als dit echt zo zou zijn. Maar ja, we zien het binnenkort wel!
De GeForce heeft een 256-bit memory interface, TNT2 is 128-bit. GeForce is veel sneller (kijk maar naar de G400, die is 2x128-bit en gaat veel harder op hogere resoluties met 32-bit kleur).

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