The Register heeft een artikeltje gepost over het dwaze idee van Bill om een op de x86 architectuur gebaseerde Windows CE speldoos te bouwen:
The source also implied that the machine is aimed at PC vendors who want to break into the console market.
How many of them will want to do so remains to be seen. Central to the X-Box's success will be compatibility with shipping PC titles. Given the machine's basis on the x86 platform and its use of a major graphics platform -- the GeForce 256 will have been shipping in volume long before X-Boxes do -- Microsoft could ensure compatibility simply by building in a WinCE version of Direct X.
[...] Given that X-Box, if it does indeed ship in an Autumn 2000 timeframe, will be right up against the PlayStation II -- a very well established brand -- a possibly established Dreamcast and maybe Nintendo's Dolphin project, it's going to need all the help it can get to get off the ground.
Big name PC vendor support would be help indeed, and it's not hard to imagine Dell, Gateway, et al thinking that X-Box might well be a way into the console biz.
[...] From what we know so far, X-Box is simply a stripped down PC lacking most of the ancillary chips that make consoles much better games machines than PCs at even a nearish price. Like Apple's ill-fated Pippin -- a stripped down Mac lacking most of the ancillary chips that... -- we suspect X-Box may not be much of a runner.