Zonet hadden we nog een interview met Mark Rein, nu is collega John Carmack aan de beurt . Het interview is van CGO:
CGO: Will there be a ranking system in the multiplayer game?
JC: No. We considered doing that, and in my original Quakeworld experimentation I had global ranking on everything, and it was a really interesting issue because that split the community almost down the middle. There were people that like it and thought it was a great idea, and the other half thought it took away from the game, and there were valid arguments for that too. There were behaviors you would start seeing from people where, a lot of time when you are playing on servers you're kind of just goofing off, having a good time, trying goofy stuff or just playing casually with you friends. When every frag was logged, people got a lot less friendly. You'd see people who would abort out of games they saw somebody tough enter the game, because they didn't want to risk having a fair fight. There was a lot more whining and complaining. The right way to do it would be to have it optional, where servers would be logged or not. As soon as you're into people setting up their own servers with their own rule modifications, it's just a huge can of worms. I would rather allow more diversity to happen by just allowing people to change the rules on their servers and run modifications and things like that, rather than to have it be "here is the game, in crystallized form, which we are going to be ranking people on." I think there are going to be servers that have rankings for just the people who play on those servers. You're not going to be able to say "I'm the best player in the world"… there is definitely value to that, but what it would take away from the community as a whole, it's just a non-optable thing.
Er zit best wel veel info in dit interview. Oja, ook nog 3 screenshots: