Glide Underground heeft een interview met John Danforth en Steve Mosher van Creative. Uiteraard gaat het gesprek rond de controverse rondom de Creative Unified drivers. Verder kwam ik ook nog stukje tegen over de reactie van Creative op de fusie tussen 3dfx en STB:
What is your response to 3DFX's cutting off of their chip line and making boards themselves?
3DFX bought STB, because they thought STB would secure all the OEMs, By buying STB, they gave us and our partner NVidia some great wins in the marketplace. So we say, "Thank You."
Early in development (pre-ComDex), the chip was called the Banshee 2, because it IS a Banshee only with another TMU. We had real problems with the lack of 32bit rendering and RAM. We were looking at the Voodoo3 chipset and didn't know what to do with it because it was only 16-bit, and 16 MB. All the other chip vendors are on 32-bit and 32MB: more color depth, bigger frame buffers. Nvidia, S3, ATI, and Matrox all realized that quality counts, while 3DFX took a Banshee core and renamed it Voodoo3. I am really happy that 3DFX bought STB, because it gave us the opportunity and the chance to compete against the Voodoo3, which is technologically challenged