The Hive heeft een interview gepost met Harry Teasley van Valve, waarin gesproken wordt over Team Fortress 2. Hier heb je een vraag:
JC: What improvements has Valve made in game features from Half-Life to Team Fortress 2?
Teasley: Real-time voice communication like we showed at E3 is one of the most exciting new innovations in TF2. With the new voice capabilities, you can talk to your friends within the game and your character's mouth will move as you talk. MRM technology allows very sophisticated level-of-detail rendering for 3D objects, which permits us to have very high polygon characters that really must be seen to be believed. Our goal is to make Team Fortress 2 the most immersive computer game experience ever, and we're making the technology investments that will allow us to do this.