U-Games heeft een preview gepost van Soldier of Fortune. Wéér een fps-er, maar wel met vette graphics. Ok, dat hebben ze tegenwoordig allemaal. Dit zo is wel leuk: eindelijk ventjes die er niet allemaal hetzelfde uit zien (zoals bij Half-Life):
No more generic skins for the baddies, there will be small distinguishable differences in clothing and this goes as far as eyewear! Imagine a gang of youths, each with a completely different look; one wears a leather jacket and Doc Martins and the next is in a trenchcoat, and Fluevogs, etc. etc. Mix that in with the scripting Raven has added and the possibilities become next to endless. Baddies will actually use more effectively the environment to stay alive. Hostages, other baddies, dead bodies, etc. will actually be used as shields to save their own lives, and to be honest that probably is just the tip of the iceberg. On this, John Scott, a Programmer chap at Raven said that Soldier of Fortune will include "A completely new modelling system, lots of new deathmatch options, a completely configurable menuing system and lots of tweaks to the existing engine. I'm afraid I can't go into much more detail."