Lands of Lore preview

Gamecenter heeft een preview van Westwood's Lands of Lore 3:

At Lands of Lore II's release, Westwood really took it on the chin for shipping a product with dated graphics. Surprisingly, it is once again making a calculated risk in this area. At a time when polygon 3D characters are the norm, Westwood is sticking with pseudo-3D voxel characters. Castle explains why: "With voxel characters we can have 10 to 20 characters on the screen at a time. It was a question of visual fidelity versus performance ratio."

Happily, Westwood's prolonged experience with voxel technology has paid off. Now, characters are nicely rounded and multiple-sided. Best of all, though, is Lore III's new real-time lighting system. This alone has made a miraculous difference in the game's overall look since it was shown at E3. Six months ago, we would not have praised Lore III for its eye candy; now, it's actually quite pretty.

The Lands of Lore series has always been aimed at the first-time RPGer and at the gamer who wants to be immersed in a rich fantasy world. Lands of Lore III will satisfy both camps, but it also has a lot to offer players who think they've "been there and done that." Prepare to journey to the newest Lands of Lore in March 1999.

Door Femme Taken

UX Designer

26-11-1998 • 04:33

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Bron: Voodooextreme

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Alweer niks!

Tweakers.net was wel saai vroeger zeg ;)
Dat zeker /me G-RaX
hehe tjisse (je moet je naam wel ff veranderen hoor ;) )

Maar zijn dit ouwe berichten ofzo ??
Ja at zie je toch aan de ID, dit is bericht nummer 3 in de database!
26 november 98 ;)

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