GA-Source heeft screenshots gepost van Drakan. De engine maakt gebruik van bumpmapping, da's leuk als je een G400 gaat halen:
"In Drakan, we're supporting bump mapping in limited places, like on Arokh and in the water to create reflective effects. The kind of bump- mapping Drakan uses requires true environment-mapped bump mapping hardware, currently only supported by the Matrox G400. To get bump-mapping working, our artists must create base maps and bump maps separately, instead of drawing one texture map with the bumpy-highlights drawn into it. This means it is a lot of extra work, and one of the reasons (besides a minor reduction in performance) why we are only using it in limited places in Drakan."
Kijk bij GA-Source voor meer info en screenshots.