Aureal en Activision hebben aangekondigd dat Battlezone II en Dark Reign II zullen worden voorzien van A3D2.0 ondersteuning. Check de press release:
Activision’s “Battlezone II” and “Dark Reign 2” Support Aureal’s A3D 2.0 Two Powerful New Sequels Use Aureal’s Award-Winning A3D Positional Audio Technology to Bring the Experience of Real-Time Combat to Life
Fremont, CA May 25, 1999 (OTC Bulletin Board: AURL) Aureal Semiconductor Inc., leaders in digital audio imaging, today announced that two of Activision, Inc’s upcoming games, Battlezone II and Dark Reign 2, will include support for Aureal’s award-winning A3DTM standard for high-quality positional audio. Developed by Pandemic Studios for Activision, the two new games bring real-time action and strategy gaming to life with immersive 3D graphics and 3D audio.
“The first Battlezone was a revolution in game design and the original Dark Reign was a major hit," said Skip McIlvaine, Aureal's Developer Relations Manager. "Activision helped start a genre that has now securely found its place. The original Battlezone was ahead of its time and, with Battlezone II, Pandemic Studios has improved upon that foundation to create a game that is equally revolutionary and infinitely more attractive. The technology of Battlezone and the appeal of Dark Reign will serve Pandemic well in these ambitious projects.”
"The A3D 2.0 sound engine is a perfect fit for these two projects," said Josh Resnick, President of Pandemic Studios. "The original Battlezone was one of the first games to utilize A3D, and through Aureal's, and our own, technological enhancements, the experience in Battlezone II and Dark Reign 2 will be nothing short of overwhelming to those who played the originals."