Andy van BXB heeft een review gepost van de V3-2000. Bij THG heb je er al meer over kunnen lezen, en daar werd compleet gehakt gemaakt van de V3 (in vergelijking met de TNT2). Dit is wat Andy er van zegt:
The Voodoo3 is FAST. 3dfx have traditionally always had the fastest 3d part, with other manufacturers playing catch up. And for now, the Voodoo3 is King of the Hill on pure polygon pumping power. Nowadays however, with framerates regularly passing 100fps, speed isn't such an issue, and image quality is becoming more important. And this is where the Voodoo3 starts to fall down. Fundamentally, 3dfx are still using the same engine introduced with their original Voodoo Graphics part. OK, two iterations down the line, and things are now seriously fast, but Voodoo3 still over-filters textures, and some games, particularly Quake2 look "washed out", especially compared to the TNT, G200 or even the i740 (gulp!).
The lack of 32-bit rendering also hurts as well. 3dfx talks about 22-bit internal pipelines, but they aren't fooling anyone here. This is something all their rivals are doing right now, and both ATI and nVidia are doing it without much of a performance hit. The 32-bit issue is real and as games become more complex and start using more advanced graphics engines, dithering on Voodoo technology will become apparent.