Fast Graphics heeft een review van de Voodoo 3 3000. Ze zijn gematigd positief.
When we take a look under the hood of Voodoo 3 we don't see really stunning new features. Basically what 3dfx did was pack the best of both worlds into a single chip. The base 2D core of the Banshee chipset is found back in the Voodoo 3, and the 3D part is pretty much equivalent to a Voodoo II SLI, at least performance wise. Unfortunately 3dfx didn't care to support 32 bits rendering claiming that it costs too much performance. But with a chipset that can crunch polygons at this speed, I would have liked to be able to choose for the slower gameplay in return for the superior image quality. A hangover from the Banshee chipset is the memory limit which is set at 16 MB. Together with the lack of AGP Direct Memory Execution support, this gets one wondering about the performance in games with large textures... Only time will tell if this is really a problem.
Kijk hier voor de volledige review.