op Beyond3D een atrikel over hoe en wat Fillrates zijn.
One of the most used words when describing a 3D Accelerator is the word Fillrate. Even more right now there seems to be a battle... the battle for the highest fillrate. But is everybody in this battle using the same definition of fillrate, and why do some companies use Mtexels and others Mpixels to define their FillRate ? Even more : does this "Fillrate"-number have a real meaning ?