force feedback mouse?

hou maar op... als je net dekt het allemaal wel gezien te hebben....

The vast majority of PC games sold today are designed for control by a mouse, or mouse-plus-keyboard combination. Despite the rapidly growing popularity of force feedback for joystick and racing games -- and the greater creative opportunities it offers game developers -- producers of most games have not been able to take advantage of this technology because there are no suitable controllers. With the introduction of the force-feedback mouse, developers will now be able to provide feel sensations in all kinds of games, including first-person, real-time strategy, role-playing, adventure, sports, simulation, strategy, war, hunting, classics, puzzles and edutainment titles.

kijk maar ff hier, ik loop je echt niet te dollen...

Door Reinder Gerritsen

Server admin, Reviewer, Hardware director, Organisatie

17-03-1999 • 00:30

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Bron: Voodooextreme

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