Ik lees bij Voodoo Extreme dat nVidia twee nieuwe technology demo's voor de GeForce online heeft gemikt. De eerste is een Quake III Arena bumpmapping proggie en de tweede is een hardware lighting demo:
Quake3 Arena Model Bump Mapping: Bump maps can add a lot to polygonal models. Ths app lets you import Q3A models and apply bump maps to them to see the results on a GeForce 256.
Lights Demo: This 70s flashback shows an undulating mesh lit by up to 300 hardware-calculated lights on a GeForce 256. A simple cloth model is used to animate the mesh, and it is transformed with hardware TnL on appropriate chipsets. It will also run in software on non-TnL hardware.