Tremor stuurde deze info over Halo, een 'third-person perspective, sci-fi action epic' van Bungie:"Op de screenshots pagina beweren ze dat die screenshots van de 'in-game' engine zijn. Als dat zo is dan wordt het hoog tijd voor die Gigahertz processoren. C&C kan na deze game meteen inpakken":
We showed Halo to the press and they said some good stuff about it. Some real good stuff.Next Generation:
"With Halo, Bungie's day has come. Bungie—and its Carmackian visionary Jason Jones—has unveiled a game in the works that is not only unrivaled, but doesn't even have near competitors. The game … has the dual distinction of coupling the most beautiful graphics we've ever seen with the most realistic physics. For now, rest assured that when Halo hits the streets in mid-2000, it will be one of the most technologically impressive games ever released." [break] Hier wat meer info uit de press release: [/break] Halo is a third-person perspective, sci-fi action epic that takes place indoors, outdoors, in the sky and beneath the surface of a world of astonishing realism and visual impact. Halo was unveiled this morning in Steve Jobs' keynote address to the Macworld Expo.
With no levels or breaks in gameplay, Halo gives players complete freedom of movement over open terrain. Vast outdoor vistas, complete with flora, fauna, weather and celestial events, are complemented with indoor environments of comparable detail and complexity. A universal physics model and persistent objects make events in this world utterly convincing. In this open environment, gameplay is not linear but unfolds in response to the player's actions.
Like most Bungie games, the Halo engine shines with the highest-end realism technologies: real-time shadows, inverse kinematics, 3D positional and ambient sound effects, multipass texture mapping, scalable polygonal models, deformable terrain mesh. Enemy artificial intelligence operates simultaneously on both individual and squad levels, accounting for morale, with the result that no combat situation plays out the same way twice.
...en de screenshots zien er inderdaad niet slecht uit:
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