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Myth II: Soulblighter review

Bij Gamer's Central hebben ze een review van Myth II: Soulblighter, waarvan hier wat info:

The level of detail in Myth II is considerably raised. If you liked the fluid motions of units in Myth, you'll be astonished to learn that the numbers of frames of animations has been doubled. In Myth, most objects were pretty static. Now I wouldn't want to see a castle taking a walk but how would you like to see a drawbridge being lowered for you to enter? It's in. ;-) Other animated objects are (among others) doors, gates, windmills and waterfalls. On top of that, you will see all kinds of animals like birds and squirrels populating the lands that you are exploring. Oh and about those lands... They'll be four times more detailed. Combine all of the above with colored lighting and some advanced shadow effects and you'll get an idea of how much better the game will look. Pleased with what you've heard sofar? I haven't even started yet. :-)

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Bron: webmagix

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