Bij 3D News.net hebben ze wat meer info gepost over Quake 3 Arena. Onderstaande geleend van deze pagina.
1. Single Tournament Mode
this campaign consist of 6 parts with 4 levels each, which can be played in any order + difficulty. each part is a bit "difficulter" as the one before...
2. Levels (included)
- 31 levels in 3 categories; Gothic, Space & Hightech
- classic DM arenas, 1:1, + 5 CTF maps as bonus
3. Models
[not sure if these are models, i guess pre-defined players, but they wrote] "20 heroes (wireframe) with 71 skins" (...) "... general soldiers in different sizes and weigths..." each "model" has 3 different "death scenes/anims"
4. Bots
47 variables to set the "intelligence, behavior, efficiency of the 9 weapons"...
quote: note about Unreal Tournament bots: "UT bots using nodes, waypoints to walk through a map" (John Cash) "Q3A bots dividing each map in 4 parts and calculate which "way" is the best between the areas. Also they're using some techniques of 'fuzzy logic' which occur some human like actions. You can give the bots commands via the console like 'Defend Base' in the CTF mode, they are 'understanding' those commands. There will be a database of around 80.000 words..
5. Last words:
Quake 3 Arena is now in its beta version, all models + bot intelligence are ready, ID is working on the leveldesign and on the menu/GUI. There will be a "parent-mode" (password) in Q3 which will deactivate the blood, ID did this according to the Littleton-massacre...