Het blijkt dat de "gewone" GeForce met SDRam met standaard core/memory clock van 120/166 Mhz is over te klokken naar 145/183.
The findings in this overclocking article have more of a scientific than a practical value to most of us. The gains achieved by overclocking GeForce256 are rather little, mainly due to the fact that the possible increase of the clock rates is rather small as well. It doesn't come as a surprise that overclocking the memory of a SDR-GeForce will help in many cases, especially at high resolutions. Cranking up the core clock makes most sense on DDR-boards.
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Especially in Quake3 at the high quality setting the increase in memory clock translated into an increase in frame rate at the same percentage. This shows that even DDR-memory cannot quite compensate the shortcomings of GeForce's memory interface. I was told by NVIDIA that a 256-bit wide memory interface was close to unrealizable, but I am sure that this is what it will take for future 3D-chips. The only alternative could be the much beloved RDRAM.
Volg deze link voor het hele artikel.