Unreal Universe heeft een vette preview gepost van de volledige demo van Unreal Tournament, die morgen neer te halen is. Naast ondersteuning voor Direct3D en OpenGL (wat al een hele verbetering in graphics gaat opleveren) zijn er nog tig andere verbeteringen aangebracht. Check Unreal Universe voor alle info en screenshots!
The demo has six playable levels, with a new level called DM-Tempest by CliffyB. A large level set in a urban sky-scrapper, it will be a welcome edition for the vast amount of people forced to pack into the smaller maps of the older demo. With a number of powerful weapons and even some mods, the full demo will keep people happy until the Unreal Tournament hits stores this holiday season. One such mod, is the insta-gib mutator. Which turns the game into an orgy of blood and death! Other mods include low gravity, where you can literally fly around with the slick air control. Add rocket launcher arena, where all the weapons of the map are rockets, and shock rifle area- that features all shock rifles and you have a virtual ballet of battle! You can combine mods, like the insta-gib with low gravity, or rocket launcher arena, but not shock rifle and rocket arena at the same time. Something new that's crept into the full demo is the option to turn off all the power-ups, like the quad and superhealth.
Quicker, faster and deadlier Bots, are in the new demo, you can include them in your online battles, or play offline in single player practice mode.
The best feature in the new demo is the OpenGL and Direct3D support, allowing the masses of people without 3dfx cards to play. For people with TNT and TNT2 cards, the difference of Unreal Tournament's OpenGL and D3D performance will blow you away! With not only better image quality, there's a huge rendering speed improvement and much more stable code, Better image quality, faster performace and stable gameplay will soon put to rest the myth that the Unreal engine is designed only with glide in mind. To run the D3D, you'll need DirectX 7.0, you can grab it from the official website. For best results, stick with the D3D, as it's much faster than OpenGL at this point in time.