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Door , , 0 reacties
Bron: AGN3D

Na de patch ook een review, in elkaar gepleurd door Game-Over heeft er eentje.

Hier wat stuff:

There are a few neat things that I find Monolith should be given credit for. You can hold the trigger on the machine gun as you're raining death on someone, and 'support' him on the bullets, meaning he won't fall while you hold the trigger. For a little while, anyway. So you get to do what Al Pacino and Robert DeNiro have been doing for so long. It's actually pretty well-done, and I don't think I've seen something like this in an FPS yet, ever. For some dumb reason, however, once a critter is dead, you can still shoot its body - and have it explode on you, leaving a 'Life essence' behind, which is technically a fancy-sounding (and looking) stimpack. Sorry, I don't buy that. Dead bodies should stay where they are - as well as (on a side note) skid marks on tracks in racing games, and other permanent damage effects. Then again, I suppose, the resources of the host system would be strained a lot more were they required to remember such huge (and mostly useless) things.

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