ZDNet heeft weer zo'n onzin artikeltje waarin beweerd dat de PC door de consoles voorbij gestreefd zal worden als meest krachtige game platform:
Sony Corp. hopes to drop a bomb on rival makers of video-game systems next year. But in the coming war, the personal computer may take the most collateral damage.
For the first time, video-game machines are expected to decisively trump the performance of general-purpose PCs. As game developers and publishers ponder where to allocate their scarce resources, the power shift could cause a software stampede.
The transition begins a week from Thursday with the planned U.S. launch of Sega Enterprise Ltd.'s Dreamcast console, the first of a new generation of game systems that handle 128 bits of computer data at a time, compared with 32 or 64 bits with previous machines. The more bits, the more realistic the games can be. The two market leaders, Sony and Nintendo Co., have scheduled their own 128-bit systems for fall 2000. [break] En zo bláten ze nog een eind verder... Gelukkig hebben we daar onze vriend John Carmack die de zaak even recht komt zetten: [/break] "The impression that the PlayStation 2 will be light years ahead of the PC is really incorrect," says John Carmack, the top programmer at "Quake" developer Id Software Inc. in Mesquite, Texas. "We're going to continue with the PC because it will move ahead of the consoles and it gives us complete freedom to make the kind of games we want."