Thresh en cornuiten hebben een preview op hun site gezet van Mortyr. Deze game zit in de USA nog steeds zonder publisher, dus ze hebben de demo gebruikt. Check de preview hier.
There were a few annoying quirks in the engine that definitely hampered the experience. First, the game seemed to speed up and slow down for no apparent reason - one moment you're walking normally, next it's warp speed and you are halfway across the room. Second, jumping was a bit difficult - it's hard to judge distances in FPS games period, but in Mortyr the problem seems more acute. Third, the aim has a weird bouncy effect. You'll turn, stop, but your aim will continue to turn for a few seconds; and when you jump, the crosshair really bounces around. Turning auto-aim off helps a bit, but that bouncy feeling is still there.
In de preview staan ook veel screenies, hier heb je er een paar: