Gamecenter heeft een preview van Force Commander neer gekwakt. Het spel is van LucasArts, dus gebouwd rond het Star Wars universum. Verder wijkt het in veel opzichten af van de gangbare RTS games:
Force Commander is not a conventional RTS. For one, it doesn't use the traditional god's-eye, top-down view of the world. Rather, it employs a Shogun-like system, which limits you to a rotating third-person view--you to see only what your units can see. If you have an AT-ST in a valley, all you'll be able to see is your AT-ST. If you look around, you'll see only the valley walls. There is a free cam, which can give you a pseudo god's-eye view; however, you'll usually play from the third-person perspective.
Another way Force Commander differs from other RTS titles is that it eschews the conventional real-time model of resource collecting and building. Instead, the "resources" that you'll collect are command points, which are accumulated through accomplishing objectives or destroying an enemy unit.