FiringSquad heeft een review gebakken van deze zwaar mooie race game, Driver. Het spel komt als het goed is in september uit, dus heb nog even geduld... De preview is goed geschreven en er staan een paar mooie screenshots bij!
Each of the four cities will have over 30 miles worth of roads and 150,000 buildings, along with their respective landmarks. Expect to navigate through your missions using the Golden Gate Bridge, the Empire State Building, and South Beach to guide you. Each city went through a ton of pre-production filming, so expect the digital cities to be modeled "block by block down to the back alley of their true life counterparts." I've lived in LA and near SF for many years so you can bet we'll be checking them on that! With the dynamic of the living city and cops on patrol, this has the potential to give Driver a lot of replay value -doing the same mission twice should never be the same!
[break]De Demo Recording optie lijkt me ook zeer cool![/break]
The demo recording feature of Driver is arguably its most attractive and innovative aspect. After every mission, you don't just get a replay of your getaway. Driver gives you tools to re-cut, and edit your mission in cinema fashion. Reposition the camera angles, splice scenes together - you'll have ultimate control as the actor, stuntman, and director in Driver. You can even move the camera onto pursuing cars to get just the right look. We can imagine contests where the goal is not to get the most frags or beat the best time, but to film the most artistically pleasing demo! The thought of being able to do all this promises some real innovations and will likely have first person gamers demanding more control over demo recording.
Bij de weg, heeft iemand al de PSX versie via Bleem! gespeeld?