Ik zag op Tweak3D dat iemand van nVdia wat info heeft los gelaten over die 2.09 beta drivers van gisteren:
NEW (SUPPORTED) DRIVER RELEASE -- 208
Apparently a bunch of new drivers have popped up on the web. None of them are quite ready for prime time, in my opinion, but really soon (I hope within the next day or two) NVIDIA is putting some new ones on our web site that will kick some pretty major butt. The list of problems fixed that I know of include things like:
- Much improved OpenGL performance in Tribes. See below for details.
- Support for VSYNC wait now works much better than it ever has before. We have left it disabled by default, but to enable it, you can change the registry key:
\\HKLM\Software\NVIDIA Corporation\RIVA TNT\OpenGL\DefaultSwapInterval from 0xffffffff to 1. What you're setting when you do this is the minimum number of vblanks that will pass between each rendering frame. If you use this to play quake, when you want vsync disabled, you can use some Quake variable (gl_swapinterval or r_swapinterval) to set this without having to muck with the registry.
- K6 had problems where on some systems we could crash upon exiting Quake. This has been fixed.
- Some minor bugs have been fixed in the Direct3D driver, as well as some obscure crashes
- Windows NT 4 drivers are available
- ALI chipset workarounds. We've found what we hope is the secret sauce for allowing our graphics cards to work in the ALI 154x chipset-based motherboards.