Vandaag was het in de USA de nationale TA: Kingdoms review dag, wist je niet hè? Er zijn vandaag namelijk 4 sites die hun review van deze gloedje nieuwe Real Time Strategy game hebben gepost, namelijk:
The Adrenaline Vault
Gameprix
UGN3D
3DGameGeek
Hier onder heb je een stukkie geplakt uit de review van The Adrenaline Vault...
While based on the same engine, the graphics in TA:K were surprisingly different. The terrain and various units had a more mythical, fantasy-based look than TA, although some similar terrain characteristics were easy to spot. Each of the four sides had a different tileset that reflected the characteristics of that location. Battlefields were littered with ruined buildings and rotting corpses, which nicely added to the atmosphere of the missions. One of the things I liked most was that the different types of terrain seamlessly fit together in a real-world manner. So rather than having water come up to land, but not really create any kind of horeline, my units could walk along a beach or in the shallow water from one place to the next. The unit animations were well done and the combat featured textbook graphics, such as fiery explosions and burning trees. Ground-based units moved realistically over the terrain and the flying and naval units moved realistically as well.