Een uitgebreide review van Theme Park 2, Theme Park World is gepost bij The Adrenaline Vault.
Two major technological innovations distinguish Theme Park World both from its predecessor and from RollerCoaster Tycoon. For starters, this is the first offering of this type to take full advantage of hardware video acceleration, permitting a much more textured, three-dimensional and realistic look to the rides. Second, and more importantly, Theme Park World breaks new ground by allowing you not only to construct rides, but also to ride them after they are done. For people accustomed to first-person shooters, the perspective used should make them feel right at home. For everyone else, such an experience should accentuate the feeling of the rides' actual excitement (as well as the vertigo and nausea) experienced by the customers, rather than just the feeling of tradeoffs experienced by theme park managers. Molding the first-person perspective into something convincing will be quite a feat, but the designers claim the additions of rumble, damping and curve prediction make it extremely realistic. Beyond checking out the rides, you can even view the sideshows.
Ook zijn er een paar screenshots hier te vinden.