Zag bij GA-Source een nieuwsposting over S3TC support in de Lithtech2 engine van Monolith. Blije nieuws voor Savage3D / Savage4 klanten:
Lithtech2 is proceeding along nicely. Among other things, S3 texture compression is in now which reduces our texture file sizes and will make a big difference on cards that support it. I was amazed at the quality of S3's texture compression library, I can't even tell the difference between uncompressed and compressed textures (but then maybe that's because I don't want to see it Just in case, each texture can be stored as compressed or uncompressed.