De MSX is een homecomputer uit vroegere tijden, echter er zijn gelukkig nog steeds een aantal personen die zich vol op bezig houden met de ontwikkeling van de MSX en ook met de verschillende emulators voor dit platform. Één van deze emulators, die door Daniel Vik en zijn team wordt geschreven, is blueMSX en stelt je instaat om MSX-spellen te kunnen spelen op Windows gebaseerde systemen. Het doel van blueMSX is het creëren van een betere speelervaring dan wat nu mogelijk is bij andere MSX-emulators. Hiervoor wordt ander andere de look&feel van de TV nagebootst, betere audio emulatie en betere aansturing via joystick en muis gebruikt. Vampier wees ons op versie 2.3 die sinds kort beschikbaar is met de volgende release notes:
Happy Birthday to Daniel! It has become a some kind of tradition amongst the team to bring the newest version of blueMSX along with the members birthday. Anyway we are quite excited about this release. One of the highlight of this version is the printer support, now user can print or output to file. We also wanted blueMSX to be MSX developer friendly, hoping more software would be developed for community benefit. So that why this version have improved the Debugger function dramatically. I think Daniel needed a powerful Debugger himself, for his DEMO project which you can catch through the featured screen cap above! We also fixed minor bugs which also improve compatibilty.
Improvements related to printer support:Improvements related to the debugger:
- MSX printer and Epson FX-80 printer are emulated
- MSX Printer output can be written to a text file
- The printer port can be used as sound device (SiMPL/Covox DAC)
Apart from these changes related to printer emulations and the debugger, the following things were changed in this new release:
- Added symbol file support in debugger (tniASM, asMSX, ...)
- Symbols can be shown/hidden in the disassembly window
- Symbol names can be used to look up an address in the memory window
- Added stack window
- Added 'step into' feature
- Added 'step out' feature
- Added more options to enable/disable breakpoints
- Added a goto dialog to jump to a specific address or symbol in the disassembly window
- Made visible memory writable in debugger
- Added support for asMSX DEBUG command (shown in trace logger window)
- Added support for BiFi's BREAKPOINT command (set bp from assembler)
- Fixed hotkey handling in debugger
[break]De volgende drie downloads staan klaar:
- Added German and Polish languages
- Updated Italian language support
- Updated C-BIOS machines to version 0.21
- Corrected the Brazilian MSX1 and MSX2 machines (1 physical drive and 2 logical drives)
- Improved MSX-MUSIC support by implementing Mitsutaka Okazaki's new YM2413 core
- Added FDC Audio samples
- Added support for Tetris 2 special edition copyright protection dongle
- Added keyboard lock handle for Japanese function keys
- Corrected frequency of MSX-AUDIO (runs now at 50 Khz)
- Corrected noise support in the ColecoVision console
- Fixed Hq2x and Hq3x palette bug
- Fixed VDP horizontal scroll bug (Tetris 2 special edition)
- Fixed VDP addressing bug (F-Nano 2)
- Fixed sprite collision detection bug
- Fixed screen 2 addressing bug
- Fixed bug that made joystick config to resets to NONE after reboot
- Fixed bug related to subdirectory when running on read only media
blueMSX 2.3
blueMSX 2.3 - SSE geoptimaliseerd
blueMSX 2.3 - SSE2 geoptimaliseerd