Het spelen van online-games is razend populair. Het spel Half-Life met al zijn verschillende mods wordt het meest gespeeld. Echter er zijn altijd mensen die proberen om vals te spelen, hiervoor zijn er een aantal tools ontwikkeld om cheaten op te sporen. Cheating-Death is een bekende anti-cheat tool die zowel op de server als op de client draait. Versie 4.4.0 is onlangs uitgebracht en heeft de volgende beschrijving meegekregen:
Cheating-Death (C-D) is an anti-cheat system which includes both a server and client. Unlike HLGuard, which is a server-side only anti-cheat, C-D offers more protection by blocking the cheats themselves before the player joins the server.
While in optional mode, players are checked for a running C-D client and will rename the player if they don't have C-D currently installed and running. For optimal protection against cheaters, servers can be configured to only allow players running the C-D client.
Unfortunately, the C-D anti-cheat system is incompatible with VAC secured MODs. As of v2.2.0, C-D can work with VAC supported MODs as long as VAC is disabled. Otherwise, C-D will shutdown if VAC is detected.
Changes:[break]De volgende drie downloads zijn beschikbaar:
- Fixed Code [2, 50] issue.
- Fixed Code [34] for Nvidia Quadro users.
- Added gl_polyoffset violation check.
- Fixed random lagging.
- Fixed crashing when server gets full.
- Added new method for forwarding link entity export functions from game DLL to engine in liblist.gam mode. This method adds support for all old/current/future MODs.
- Fixed crashing when server gets full.
Windows 32 Client
Windows 32 Server
Linux Server