De developers van 'Call Of Duty 2' hebben in de vorm van versie 1.3 een nieuwe patch voor het spel uitgebracht, die elke versie van COD2 kan updaten naar de nieuwste versie. De nieuwe patch is via deze link vanaf onze fileserver te downloaden en neemt als installatiebestand ongeveer 37,38 megabyte schijfruimte in beslag. In Call Of Duty 2 kruip je in de huid van een geallieerde soldaat en moet je tijdens de tweede wereldoorlog missies volbrengen. In tegenstelling tot andere shooters kent dit spel bijvoorbeeld geen levensmeter en hebben de makers de levels aan de hand van de geschiedenisboeken de missies zo precies mogelijk nagebouwd. De 1.3-patch van Call Of Duty 2 voert de volgende veranderingen door:
NOTES FOR MOD USERS:MULTIPLAYER FIXES
- It is recommended that any user modifications that have been installed to the Call of Duty 2 directory be removed before installing this patch. These modifications are not supported by Activision and may not be compatible with some of the new features that are included.
- Call of Duty 2 does not support mods that have spaces in the mod's folder name. Be sure that the folder that contains your mod does not have spaces; otherwise users will not be able to download the files. For example, a mod in a folder called "My Mod" would be invalid, whereas "MyMod" or "My_Mod" would work.
mp_rhine map changes:
- Raised the gamestate from 16k to 128k
- Added loading bars to maps mp_harbor and mp_rhine
- Addressed the PB GUID issue where players were not being assigned PB GUID's of exactly 32 characters.
mp_harbor map changes:
- Fixed player getting on top of broken wall and seeing through second story of bombed out building.
- Reduced overall fog density
- Fixed missing water texture
- Fixed player not being able to shoot through lower portion of the first gap in a railing found on east side of map.
- Fixed player not being able to shoot through lower portion of railing found on east edge of map.
- Fixed a partially floating crate and a couple holes in sandbags.