Vorige maand werd met Live!Ware 2.0 update door Creative gereleased. 3D Soundsurge bespreekt de nieuwe mogelijkheden. Hier heb je een stukje:
The Live!Ware 2.0 drivers implement support for the EAX 2.0 property set. Probably the most obvious change in this regard is support for occlusions and obstructions. Creative uses the term occlusion to describe a situation where a sound is coming from behind an enclosed space. For example, the listener could be in one room with a stereo blaring in a second enclosed room with no opening. In these circumstances, Creative's statistical model simulates a sound where both the direct path and reverb is muffled as a result of the total occlusion of the sound. Obstructions refer to a situation where there is an object between the listener and the sound source but there is not a complete blockage of all sound between the listener and sound source. Again, using the same example of a listener and a stereo, speakers may be obstructed by their placement behind a bar counter with the listener on the other side. The direct path of the sound to the listener in such a real life situation would be blocked, however the sound reverberating around the room would not be blocked. In these types of circumstances, Creative's statistical model simulates a sound where the direct path is muffled but the reverb is not.
Het is een behoorlijk goed artikel. Check 't hier.