Samhell (of zoiets) heeft een interview gepost met Scott Miller van Apogee Software, de man achter Duke Nukem Forever. Hier alvast een vraag:
3. In your opinion, how has Duke Nukem helped shape the gaming
Duke helped show that defined characters are important to players. The conventional wisdom before Duke Nukem 3D was that players preferred to play an undefined hero, so that they could take the role of that hero. With Duke, we instead create a larger-than-life hero, and you give to live the game through the hero's eyes and voice.
Duke's political incorrectness opened a lot of eyes around the industry, and now we see a lot of games trying to go over-the-top in their content and attitude.
Duke Nukem 3D also showed that realistic places can be as fun as fantasy locations.
De overige 9 zijn hier.