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Software-update: OpenTTD 1.0.0-rc1

OpenTTD logo (60 pix)

Na vier bètareleases is de finish bijna in zicht en is de eerste release candidate uitgebracht van versie 1.0.0 van OpenTTD. In deze opensource-clone van het Microprose-spel Transport Tycoon Deluxe is het de bedoeling om een transportimperium op te bouwen over de weg, het spoor, het water en door de lucht. OpenTTD kan meer dan alleen het originele spel nabootsen. Zo kunnen er tot wel 64 keer grotere maps worden gebruikt dan in het origineel, is de ai zijn naam waardig en kunnen er tot 255 spelers in een multiplayer-spel meedoen. Versies zijn beschikbaar voor Windows en Linux. De ontwikkeling van een versie voor Mac OS X ligt op dit moment achter op schema, omdat er niet voldoende ontwikkelaars beschikbaar zijn.

De belangrijkste verandering in versie 1.0.0 is dat het  niet langer noodzakelijk is dat de databestanden van het originele spel aanwezig zijn, waar nog steeds copyrights op rusten. De opensource grafische- en geluidsbestanden zijn inmiddels volwassen genoeg om als vervanging te dienen, maar moeten wel apart worden gedownload. Hieronder is te vinden wat er in deze release allemaal veranderd is:

New features:
  • Allow to select different land colours for the smallmap (r19064)
  • [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types (r19056)
  • Add zoom-out to smallmap (r19039)
Added:
  • [NoAI] AIOrder::[G|S]etStopLocation to get/set the stop location of trains in a rail station (r19014)
Changes:
  • Move home directory to a better place in Haiku [FS#3625] (r19151)
  • Do not load the 'new game' NewGRFs when you are certain the savegame would not have been saved with them, i.e. do not load the 'new game' NewGRFs for TTO savegames (r19044)
Fixed:
  • Invisible depots draw the track, so also draw the overlays (r19154)
  • [v]seprintf should return the number of added characters excluding '\0' on truncation [FS#3627] (r19149, r19148)
  • [YAPF] Look-ahead for multitile waypoints 'made up' data that should not go into the cache, causing desyncs in MP [FS#3619] (r19141)
  • Report a more useful error when failing to build a bubble generator (r19137)
  • Resize station cargo widget when needed to display all accepted cargo types [FS#3617] (r19123)
  • [NewGRF] Industry property 0x17 was interpreted incorrectly and in some cases circumvented the density difficulty setting (r19120)
  • removing towns (in the scenario editor) that had stations/depots refer to them or vehicles were on the town's road could cause a crash [FS#3616] (r19119)
  • In the order window the Non-stop dropdown was not enabled for depot and waypoint orders and some buttons were raised too soon [FS#3593] (r19118, r19117)
  • Do not crash on broken lng file and prevent it from happening again [FS#3611] (r19113, r19112)
  • Not all news data was properly freed when starting a new game [FS#3614] (r19105)
  • The BeMidi driver was broken [FS#3610] (r19097)
  • Crash when one of the items in the news_display group in the config file has no value (r19096)
  • Crash when a baseset has an empty metadata field (r19095)
  • Possible read/write after free when the client triggered the server to close the connection [FS#3599] (r19072)
  • Remove Bidi control characters from the reordered text so they are not drawn [FS#3604] (r19067)
  • [NewGRF] Settings that are part of the "TTPatch flags" can cause desyncs if they are changed in network games (r19066)
  • When banning yourself via rcon do not send the 'command response' to the client as the connection has already been terminated [FS#3598] (r19054)
  • Mass stopping/starting/autoreplacing gave empty errors when there were no vehicles [FS#3577] (r19024)
  • City airport introduction date had become 5 years later (r19023)
  • Loading old (0.1-ish) savegames failed (r19022)
  • Do not NULL the pointers when saving the savegame on an error during saving; the savegame is still valid, so do not make it invalid [FS#3570] (r19021)
  • When removing roads, the player was also charged for removing the foundations [FS#3591] (r19016)
Versienummer 1.0.0-rc1
Releasestatus Beta
Besturingssystemen Windows 7, Windows 7 x64, Windows 2000, Linux, Windows XP, macOS, Windows Server 2003, Windows XP x64, Windows Server 2003 x64, Linux AMD64, Linux IA-64, Windows Vista, Windows Vista x64, Windows Server 2008
Website OpenTTD
Download http://www.openttd.org/en/download-testing
Licentietype GPL

Door Bart van Klaveren

Downloads en Best Buy Guide

20-02-2010 • 12:46

18 Linkedin Google+

Submitter: Dirk

Bron: OpenTTD

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